party with a second player online research in the land of the Eldar play together in co-op.
start off trying to reconcile how a man old and new alliances with dwarves, halflings, elves. Throughout history, choose a character from one of the races, each with specific strengths and weaknesses, that can further be customized.
five basic job classes and a number of advanced classes, each with their own specific abilities, skills and weapons and equipment which have the appearance of the player character, are the nearly limitless customization options. visible
Battles take place in real time, and all enemies on the field, a map with random encounters. These enemies can be fought or avoided, as the player maintains correct.
enter the race and job class of the accompanying party members how to mercenaries at the tavern.
Rental
have the lands of Eldar, while the origin of chaos, a place where monsters and demons devastating, indiscriminate known to her madness. Legend tells how the spirit of King, whose coming was heralded by a meteor shower, the control over the nature and carried out a relentless war against civilization. Job and life on the brink of extinction to be related, but an alliance of four races she could go back and seal the evil. Centuries have passed, and once again the country
Rating:
(8 votes)
List Price: $ 39.99
Price: $ 18.26
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Posted by santa on September 24th, 2010 at 8:00 am
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Review by Nightmare for Valhalla Knights: Eldar Saga
Rating:
The negative press on this game is overwhelming and it has probably kept some people from buying this game. I am going to address some of the “problems” frequently discussed regarding Valhalla Knights: Eldar Saga and set the record straight.
1. “The graphics are horrible and too dark! I can’t see anything!” (one critic even went so far as to say he could barely see the outline of his character while playing the game)
Don’t believe this rubbish. Sure, the graphics aren’t as good as Super Mario Galaxy, but they aren’t horrible either. Just check some screen shots and you will quickly discover that your character is very easy to see. There are some rather dark colors used for the scenery, but they don’t interfere with the game. Some enemies do camoflage in the grass and dark colors, but that’s not a problem. It’s just part of the game and it gives you incentive to pay attention to your surroundings (just like in real life). The only time the screen gets overly dark is when it becomes nighttime, it rains heavily, or both. Doesn’t that make sense, though? If you walk outside in heavy rain or in the dark your visibility is limited. Valhalla Knights just tries to be realistic in this regard. I have no need to increase the brightness of my TV to accomodate Valhalla Knights (as another critic claimed was necessary), so I can only assume that critics are playing on 30 year old tvs or they are blind. It’s one thing to say that you prefer bright colors to the darker shades of Valhalla Knights, but to say that you can’t see anything and that you run into walls on accident as a result is just ridiculous.
2. “The controls are slow and clunky! Fighting is a chore because of the poor fighting mechanic!”
At the beginning of the game this is true to a certain extent. You miss your enemy as much as you land a hit because you attack very slowly and your accuracy is in the dumps. Combos are executed very slowly, and enemies can land several hits before you even get one. However, as you level up your stats (you get skill points to allocate each time you level up) this “problem” is solved. Increasing Dexterity raises accuracy and increasing Speed raises attack speed. It won’t be long before you land a hit almost every time and attack at an improved rate. Furthermore, equipping longer weapons gives you better range and different attack styles (thrusting swords use fencing moves, knives use short swings, etc.) and shields give you a good chance of guarding against your enemies. Patience will lead you to being a formidable opponent for virtually any monster.
3. “Boring quests keep the game from being interesting! Killing rabbits and fungi is a joke!”
I’ve heard multiple people complain about these two quests. Well, guess what. Those are the first two quests in the entire game and are used to make sure you are ready for the bigger quests that open afterwards. One has you meeting up with a mercenary–one of several that you can later hire to accompany you in your adventures (one mercenary at a time, of course)–and getting to the top of one of the mountainous areas in the game (no small challenge considering how weak this guy is when you first meet him). Another sends you looking for a troll that killed the father of a young boy. Trust me, there’s plenty of variety and more than enough interesting monsters to fight–Ogres, Dragons, Zombies, Fairies, etc.
4. “The sound effects are annoying (specifically the sound of your footsteps) and make it difficult to enjoy the game!”
I didn’t think anything was wrong with the way my footsteps sounded when I started playing. In fact, after reading these complaints I figured I would go back and listen to see what I was missing. Naturally the footsteps weren’t annoying to me at all. And if they are annoying to you then just turn down the sound effects volume in the options menu.
In my humble opinion, I really think the people that are bashing this game didn’t even try to give it a chance. The longer you play the better the game gets, and I loved it from the very start. The only real problems I have come from the incomplete instruction manual. Several semi-important features don’t seem to be explained and required lots of experimentation on my part to figure out. For example, in order to access more than one item from your belt (items that can be used by pressing the “1″ button rather than by going through the inventory screen, which doesn’t pause the game BTW) you have to HOLD DOWN the “1″ button which lets you see all items in your pockets, then you let it go and hit the “2″ button to switch which item is available to be used with the “1″ button (normally “2″ is used to change the camera view). Also, to switch to your secondary weapons you have to hold down “B” (normally to attack) and hit the “-” button. There are also some items I am unable to equip and I don’t know why. I’m still trying to discover this issue.
Otherwise I love this game to death. You can choose classes, learn skills, customize stats, customize appearance, master physical and magical combat, use bows (haven’t tried this yet), and fight cool monsters. The story may not be anything spectacular, but it doesn’t need to be. Valhalla Knights: Eldar Saga is a great game without it.
EDIT: I now know why I couldn’t equip certain items. Armor is devided between females (Red triangle) and males (Blue triangle), so that’s not a problem. Now that I have beaten the game I can also say that the experience is truly wonderful. There’s a classical feel about Valhalla Knights: Eldar Saga, and it kept me hooked. Hopefully more RPGs like this one will come to the Wii in the future.
Review by William F. Adams for Valhalla Knights: Eldar Saga
Rating:
Worth the wait. It affords customizability and options which have sorely been lacking on the Wii.
Pros:
– First full-fledged RPG for the Wii, almost total control over character capabilities and appearance
– Wii Connect for Co-op play.
– Free-form gameplay (but see below regarding episodic nature)
Cons:
– Limited Wii motion support (shake the remote for a special attack.)
– Depressing brown and grey and green palette
– Limited voice acting
Standards for the genre:
– Tedious initial level-grinding killing mostly harmless critters
– Starting off w/ limited equipment, less money and managing selling stuff and fiddling to determine optimal (or aesthetic) equipment choices
– Mysterious NPCs spouting dubious advice and sharing limited (or obvious) information, episode-based storyline, where certain things have to be achieved before the episode ends
Unique features:
– All characters share a common inventory storage area and money bank
– The customized character’s appearance is used in all cut scene animations
I’m sure I’ll enjoy playing it until someone makes an RPG w/ the fluid interface and movement of Legend of Zelda Twilight Princess, the dead-on targeting of Link’s Crossbow Training, and the swordplay and archery of Wii Sports Resort.
Review by Magic Pink for Valhalla Knights: Eldar Saga
Rating:
What it lacks in graphics and sound, Vallhalla Knights more then makes up for in gameply with a staggering amount of character customibility.
With 4 races (with 3 locked), 12 classes (with 7 locked), and ten skills per class, the game makes for a dizzying amount of various combinations to be used and experimented with. The number of items and equipment seems infinite, with most items having very few differences stat wise so you can mix and match strictly based on appearance then build up your item yourself at the Dwarf Forge to suit your character type. I cannot stress enough how incredibly deep making your character ends up being.
The graphics are ok, the color palette is horribly washed out (I actually really like the effect though) and the sound effects are simply atrocious; there’s no other way to describe them. But if you ever got into playing Diablo II, Phantasy Star Online, Monster Hunter or Demon’s Souls, give this game a try. It’s what the Wii has been starving for.
Review by for Valhalla Knights: Eldar Saga
Rating:
When you first start Valhalla Knights your character is slow and weak. Every time you level up you have to go to the status screen (by pressing down on the D-pad) and distribute your status points. This will make your character stronger and faster. The character you pick at the beginning effects the game more then it seems. If you pick to be a fighter then you will be stronger with swords (it’s one of your skills), but if you pick to be a Mage then you won’t do much damage with your sword so you need to use magic to do anything significant (the magic is sometimes very helpful against guys with strong physical defense but with a weak Magical defense). One complaint is that at the beginning you have to rely on your mercenary a lot (Cassius).
A lot of people complain about the graphics. In my opinion, the graphics are quite good compared to other games. They complain about how the fog and heavy rain makes it hard to see, but isn’t that the point of fog?
Overall I think this game requires patients, if you play the game for a while then it will start to become fun and addictive.
Review by Rebecca Quintana for Valhalla Knights: Eldar Saga
Rating:
Without a doubt, this is the worst Wii game I have played thus far, and definitely a huge disappointment. I can’t, in good conscience, recommend this game to anyone for any reason.
I’m not a graphics snob, but the graphics of this game make it painful to experience, and almost unplayable at times. The game looks murky and blurry at its best, to the point at which I thought (at first) there was something wrong with my tv or my contacts. However, I soon realized this was the way the game was “supposed” to look. But it gets worse, unfortunately. The game includes weather effects, so it will begin to rain (which makes the blurriness worse) and then it will get foggy (at least I think that’s what happens) to the point at which you can’t see anything at all. To make things worse, there is no “pop” from the background, meaning that it can be hard to tell where enemies are (if it weren’t for the lock-on feature, the game would be completely impossible to play), as well as where edges are for terraced terrain (which is a big pain, since you have to press a button to climb up or down over every ledge).
Even if you could overlook the headache-inducing graphics, then you are left with the pathetic gameplay. Combat consists of button mashing in its purest form: hit one button for a “regular” attack or another for a “powerful” attack. That’s it. Defeating enemies fills a gauge that gives you a “special” attack, but I found that the timing was so poor from the time you shook the remote to start your special attack to the point in which your character on screen responded to it that most enemies were already dead by the time he spun around, making it practically worthless. Worse, enemies constantly respawn and are very cheap. The combat isn’t fun enough to make it worth it, in my opinion.
Before you go criticizing me for complaining about the “simple” combat, let me clarify. Zelda: Twilight Princess had what I would call a simple combat system in the sense that you only had a couple of buttons or gestures you needed to do to execute your moves. However, unlike this game, Link learns new techniques throughout to keep things interesting. Oh, and you CANNOT change your weapons or other equipment in the field AT ALL. Why they did this, I have no idea.
One thing this game does have is health regeneration (which you need, badly). Unfortunately, even if you upgrade this skill, it takes FOREVER (30 mins or more), and if you DON’T wait around to regen your health, you will die. This doesn’t help the game at all.
Making things worse is the fact that when you DO die, you loose most of your items in your inventory, even items you bought, as well as most of your money. Other games have done things like this before, but even Demon’s Souls isn’t so brutal as to take away all your inventory in ADDITION to your money. Plus, this is made worse by the fact that 1) your weapons degrade VERY quickly, and you can only repair them in a town (for cash, of course), or if you have a special potion – that you will lose if you die; and 2) to use the quick travel ports you must PAY each time. Considering how tedious it is to travel around (and how easy it is to get lost due to the terrible mini map and lack of any sort of larger map to get your bearings), this just makes the game even worse.
It’s really a shame, because the story does have some potential, and the game does have a lot of depth in the areas of item creation and character classes/skills. However, this is definitely a game whose flaws far, far outweigh any good it has. It really feels like a game that was rushed out, without being fully finished and polished.
If you have any inclination to try this game, then I definitely would advise you to rent it first. I know I sold my copy almost immediately.